Great Education Giveaway Round 1 Winners
We would like to congratulate the following schools for winning the first round of the Unity Great Education Give Away. Swinburne University of Technology AU Rasmussen College US Central Piedmont...
View ArticleUnity Great Education Giveaway: Winners Announced
Unity Technologies is pleased to announce the winners of the Unity Mobile Generation Great Education Giveaway. Unity received 60 applications from leading game and research schools around the world....
View ArticleString Augmented Reality Launches
Today sees the public launch of the excellent Augmented Reality plugin for Unity from String. Focusing intensively on creating their technology for use with Unity, String have been working with a...
View ArticleShadowGun: Optimizing for Mobile Sample Level
Here at Unity, we want to offer you the smoothest experience for making fantastic games. One of the biggest parts of our job is ensuring that Unity is a highly performant platform for you to deploy to...
View ArticleUnity 4: AAA graphics and performance for your mobile games
Hi from the Unity Mobile team, With Unity 4, you will have 10 platforms to which you can publish your awesome game. But in this blog, we’ll focus on the updates and new features for mobile development....
View ArticleUnity games sweep App Store awards
Right now, Unity is the world’s No.1 engine when it comes to mobile games. According to a 2012 Game Developer survey, Unity is far and away the most popular engine amongst mobile game developers, and...
View ArticleUnity 4 Beta program for Windows Phone 8 apps
Three weeks ago I had the opportunity to present to you our Unity 4 open beta program for Windows Store apps. At that time, many developers were asking whether Unity 4 would support development of...
View ArticlePutting the power of Unity in the hands of every mobile developer
Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their creative vision and build their businesses. Simple to say,...
View ArticlePlaystation®Vita for all: The Unity for PlayStation®Mobile public preview
No dev kit. No NDAs. No fees. No waiting. No hassle. Just register quickly with Sony Computer Entertainment Inc. (SCE) and you too can take games to PlayStation®Vita (PS Vita) with our free...
View ArticleUnity for PlayStation®Mobile – full release!
Following hot on the heels of the PlayStation®Mobile (PSM) public preview, we’re proud to announce the full official release of the Unity for PSM build. Hurrah! Tell me it’s free Yep, the extremely...
View ArticleBladeslinger: Pushing the Boundaries Part I
Luma Arcade’s recently released Bladeslinger for iOS (and soon to be on Android) pushes the boundaries of what can be achieved on mobile hardware – soft shadows, depth of field, real-time reflections...
View ArticleMobile Hardware Statistics (and more)
Short summary: Unity’s hardware stats page now has a “mobile” section. Which is exactly what it says, hardware statistics of people playing Unity games on iOS & Android. Go to stats.unity3d.com...
View ArticleReport from Korea: the rapid rise of Unity’s star in mobile development
Hi, my name is Dustin Lee and I’m a product evangelist at the Unity office in Seoul. Unity is experiencing tremendous growth in Korea, especially among mobile developers. I’d like to give the wider...
View ArticleMaking Your Mobile Game a Success. Part One: F2P Game Design
In the first of a series of pieces sharing advice from Unity users that have that found success in the mobile space, we look at the basic concepts of designing for the free-to-play realm. You don’t...
View ArticleMaking Your Mobile Game a Success. Part Two: The Premium Option
In the latest in our series of blog posts bringing you insights from Unity users that have that have thrived in the mobile space, the experts behind games like Threes and Monument Valley explain how to...
View ArticleMaking Your Mobile Game a Success. Part Three: Acquiring Users
In the latest in our series of blog posts bringing you insights from Unity users that have thrived in the mobile space, top developers share their experiences of attracting users. Making a mobile game...
View ArticleMaking Your Mobile Game a Success. Part Four: Building Community
Meeting with a success on mobile is ultimately about your players, which means serving a community is of prime importance. Here three studios that use Unity share insights into building community,...
View ArticleAndroid Themes in Unity
For an introduction into Android themes and styles, feel free to refer to Google documentation: http://developer.android.com/guide/topics/ui/themes.html If you are designing a game, where the world and...
View ArticleTake mobile games to TV with Google Cast
Enable Google Cast Remote Display for your game and players can view it on their TV. In fact, they can even use their device as a game controller! With the Google Cast Remote Display Plugin now...
View Article10000 Update() calls
Unity has so-called Messaging system which allows you to define a bunch of magic methods in your scripts which will be called at specific events while your game is running. This is a very simple and...
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